The idea behind this RPG was simple: We'd use an obsolete piece of software (so as to set low graphical expectations) and make it up as we went along. Each night, we added a little more to it, and sent it to each other to laugh at... let's be honest, this has mostly been an excuse to crack each other up.
Now, this is a comedy game, so gameplay basically takes a back-seat to silly crap. If you just go from point A to point B, you'll be able to finish the game extremely quickly, but you'll miss the vast majority of the gags scattered throughout. Try using everything - EVERYTHING that isn't a blank wall, there are a little over 300 interactable objects in just the demo chapter!
Arrow keys move around. Space select choices and interacts with things. Escape brings up the menu.